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Code animation: Better snapping

Experiment #18110th May, 2021by Joshua Nussbaum

In a previous experiment, I added the ability to move events based on a grid, aka “snapping”.

But there were some bugs, so I revisted it again.

It turned the bugs were caused by calculating the snap value too early.

// calculating snap early
const delta = snap(last - event.pageX)
step.width = initial.width + delta

// calculating snap later
const delta = last - event.pageX
step.width = snap(initial.width + delta)

That fixed most of it.

Code

https://svelte.dev/repl/ced3d88a476b42ceac85c79999c47ad4?version=3.37.0

Demo

Notes

  • What about multiple selections? maybe overkill for now.
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